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The huge continent of Hauner is dominated by the Hobgoblin kingdoms and the various lands under their thrall. It is naturally splintered into three tenuously connected subcontinents, Ostenhauner, Westlichhaunter and Nordenhauner.

Sentient Species Edit

The supercontinent is home to goblins, hobgoblins, bugbears and various serpentfolk as well as some kobold and giantish tribes. All manner of dragons inhabit Hauner as well, and given the immense size and ruggedness of the continent, there are many unexplored tracts that the hobgoblin empires have not yet extended their influence to. There are constant rumors of drow camps hidden in Hauner.

Cultures Edit

Slavery Edit

Hobbits are often seen in Hauner, almost always as slaves used for tasks requiring a lighter touch than most goblins are capable of. Prior to the militant expansion of the Zyklon Protektorat, about 150 years ago, there was a thriving hobbit community on the southern coast. Though the hobbits and their gnomish allies put up a decades-long insurgency campaign against the hobgoblins, the free community has long since been stamped out, and almost all surviving hobbits on Hauner are the product of at least four generations of slavery. The gnomes enslaved by the hobgoblins did not fare nearly as well as the hobbits, and their numbers on Hauner have dwindled to fewer than five hundred.

Hobgoblin Lands Edit

Schwerthaufen Reich Edit

A huge empire that takes up most of the western side of the continent. It's kapital is Koniginmochte, nestled in the northeastern mountains of westlichhauner. The Schwerthaufen Reich occupies the northern 2/3rds of Westlichhauner and the southwestern third of Nordenhauner. Its current ruler is Konig Wulfmesser.

Zyklon Protektorat Edit

Situated on the southern coast of Ostenhauner, the Zyklon Protektorat is a large country that frequently sends out sea raids against elven, giant and orcish ports. The Protektorat is currently organized under the hobgoblin general known as Dunkles Auge.

The Zyklon Protektorat is one of the few hobgoblin territories that makes any use of arcane magic, in the form of several witches and a handful of magi sanctioned by the general.

The protektorat also employs clerics, inquisitors and a number of oracles - mostly hobgoblin, but some lizardfolk contractors and specialists as well.

Ostenturm

This imposing castle is dominated by an immense tower and training facility. Located on the southeast coast of Ostenhauner, the fortress controls a score of miles all around it. 

Allied with the Zyklon Protektorat, and mostly left to its own devices, the tower functions as a training facility for what are referred to as ‘unconventional assets.’

The facility is captained by a powerful warrior-scholar named Alkos Saeberth, the sixtheenth leader of the school. Ostenturm is a very rigid training school, similar to a warrior's monastery. 

Rotwald Baronie Edit

A small barony dominated by forests and led by a powerful hobgoblin Witch, Fritz Felheit. It is situated in the north of Ostenhauner.

The Rotwald is fiercely opposed to the incursion of most civilization and industry, and Freiheit believes that he acts as the seneschal of Nature. A very brutal and cruel nature, but nature all the same. Druids and nature-oriented shamen and clerics are welcome here so long as they swear to show no mercy against the road builders and tree pullers. 

Non-Hobgoblin Holdings Edit

  • Serpentfolk cities in the south of Westlichhauner 
  • Kobold warrens in Westlichhauner
  • Kobold warrens in Ostenhauner
  • Frost Giant town in Nordenhauner
  • Naga towns and holdfasts in western Ostenhauner and throughout Westlichhauner
  • Goblin warrens in the mountains everywhere

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